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Old Nov 28, 2008, 06:45 AM // 06:45   #41
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Originally Posted by Issac View Post
Some guilds have little grps in which people only talk to each other and no one else in the guild. This is another reason why people leave.

Yes. This is so true, but I totally forgot to mention it. From what I've seen, it happens VERY often. These "groups" usually consist of the leader, the officers, and a few regular members. They are willing to drop what they are doing to help each other, the convos between them flood the guild chat, and they say hello and goodbye to each other every single time. But when one of the members not in their group asks for help, the only response is crickets chirping. If they try to join in the conversation, or say something...they go ignored. This will naturally want to make ANYONE leave, and if this goes on in your guild (anyone's), it's most likely the reason your new recruits are all leaving.

Last edited by Stolen Souls; Nov 28, 2008 at 07:13 AM // 07:13..
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Old Nov 29, 2008, 06:28 AM // 06:28   #42
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I don't know what else too do, I have tried everything. I am or want this guild to be community for public to enjoy, have fun. I am very understanding, and helpful, and willing to do anything for the guild. I just can't seem to keep them or their inactive and I have to boot them.
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Old Nov 29, 2008, 07:38 AM // 07:38   #43
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Well if you're really willing do everything, make some events for weekends, for example who donates most factions? first gets 100k second 50k orso, say it when you rescuiting ppl will join, and next weekend you do it again etc, ppl will stay after few months of it
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Old Nov 29, 2008, 08:42 AM // 08:42   #44
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I run my own GW guild and am in a highly active WoW guild. We all do our own thing. We do what we want, when we want and most of the time, it's all solo in either game.

Now and again, we may join up once a week for the odd dungeon and that's what you can try with your guild.
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Old Nov 29, 2008, 11:28 AM // 11:28   #45
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Quote:
Originally Posted by Snorph View Post
I don't know what else too do, I have tried everything. I am or want this guild to be community for public to enjoy, have fun. I am very understanding, and helpful, and willing to do anything for the guild. I just can't seem to keep them or their inactive and I have to boot them.
Its GW not you or your members. Unless everyone is new to the game, its completely dried up for content. You really gonna' have to think outside to box to keep people active and doing things if they've been playing for 2+ years and done most things.
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Old Nov 29, 2008, 11:33 AM // 11:33   #46
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I have, I say, lets do chest runs or dungeon runs. I made my guild open for anything public wants. Freedom.
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Old Nov 29, 2008, 11:45 AM // 11:45   #47
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If they have little or no motivation to achieve a goal, random events aren't going to help. I don't mean to sound pessimistic, but I've led an extremely successful guild for over 2 years, over that time seen pretty much everything in terms of ups and downs.

Ask them specifically what they want to do in Guild Wars. Even try branching off into a different game for a while.

Last edited by elpedro; Nov 29, 2008 at 11:50 AM // 11:50..
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Old Nov 29, 2008, 09:00 PM // 21:00   #48
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Originally Posted by the_jos View Post
Haven't seen this in a long time. Our guild didn't recruit active for a long time now and we are still getting request from old guildies if they can come back.

If I ask in GC who wants to team I might get a few members with me, or not.
Everyone who has been with our guild knows and understands that. Some officers became frustrated because scheduled events didn't occur because no players wanted to join. That's our guild, one time you have 8 or more players for an event, the other time you are alone. If you don't want that, bye!

I think many players don't understand that a guild is made by all players.
Many want something from the guild instead of offering something to the guild.
And it's not that you should help others achieve their goals and not achieving your own.
It's about teaming up together once in a while or chatting about stupid things.
If your goal is doing Eternal Grove today, don't expect any help. You are on your own because it's your goal. But if you ask in GC if someone wants to join you might get a positive reply. Because someone might be up for some fun/challenge. Or might need it, but can't join today, but will be able next week.

In the end, it's all in recruiting and setting expectations.
That's the reason that we stopped recruiting. Too many players who have high expectations that we can't meet. Not because we are bad, but because many players expectations are not realistic.
I tend to agree with what you're saying here.

I've found people don't realise that what you get out of the guild is based on what you put in.
The bit about getting help/company but understanding that you might not get it is the same in my guild, we have a good time chatting about stuff and grouping for different things whenever and offering friendship, support and advice. We try events and sometimes people come along sometimes they don't.
Still we have a steady 85+ members with a core of 25 or so, with some great people and good friends.

Our recruiting has moved more now to getting people who we get along with and whom will fit in, so we're finding more dedicated people, but still it's hard to vet people too much and you always have some who leave pretty quick...but I say that's their loss
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Old Nov 30, 2008, 01:31 AM // 01:31   #49
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We have a very similar situation: a core group of people (not all officers but mostly) that are always on and grouping and the majority of members that are rarely on and when they are rarely say anything in chat at all. We ask people that wish to join to visit our forums, read our charter, and post a message introducing themselves and agreeing to the charter and rules.

Most everyone we've recruited that way are still around or stuck around for a long time. Most everyone we've allowed to "bypass" the process were in and out like a revolving door.

One thing I haven't seen much mention of in this thread is joining a good alliance. Their's strength in numbers: combine a few guilds each with a core group of players into an alliance and suddenly you have a "super" guild. Our alliance is primarily PvE but one of the guilds organized a PvP night to start learning GvG and now we've got a cross section of players from all three main guilds. One of the other guilds just started a role-playing group to play Factions from start to finish. We've got nine players across all three guilds for that as well. All players are members on all three guild's forums so it's easy to coordinate times and schedules. Plus all three guilds have Vent and TS.

Trb--

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Old Nov 30, 2008, 02:55 AM // 02:55   #50
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i've been in many different guilds through my years playing. most of them sucked. a lot already had cliques within the guild and i felt like a total newbie in the guild (which, i mean i was) but no one ever really tried to include me.

what DOES irk me is when people join and then leave after they're in the guild for 10 minutes. i mean, what would cause someone to do that? maybe they just wanted something specific or to mooch of of the members, i don't know. but are the people who join the guilds and quickly leave the type of people you want in your guild anyway? i'll pass thx.
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Old Nov 30, 2008, 06:12 AM // 06:12   #51
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Originally Posted by pterodactyl View Post
i've been in many different guilds through my years playing. most of them sucked. a lot already had cliques within the guild and i felt like a total newbie in the guild (which, i mean i was) but no one ever really tried to include me.

what DOES irk me is when people join and then leave after they're in the guild for 10 minutes. i mean, what would cause someone to do that? maybe they just wanted something specific or to mooch of of the members, i don't know. but are the people who join the guilds and quickly leave the type of people you want in your guild anyway? i'll pass thx.
Thats alot of the problem I am having.
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